Hey guys! Yesterday artofcrystaldawn asked me how I digitally clean up my scans so I thought I’d make a little tutorial for all of you! Today I’ll show you the steps I take to clean up my sketches and this afternoon I’m going to paint this drawing and then I’ll show you how I digitally tweak the scans of my watercolors. Digital is about 50% of the process for me, both in the beginning (color roughs) and the end (tweaking bad scans to make them look either like the original or better than the original!).
I’m by no means a photoshop-ninja, these are just things I’ve picked up over time, but I wish someone had told me how to clean scans years ago so I thought I’d post my process. Sorry if this post takes up a lot of space on your dashboards (lots of photos!). If you don’t want to read it all, here’s a short breakdown of tips:
1. use a rough-edged brush to paint white
2. treat the rubber stamp tool like a brush and alter it’s settings, you’ll get more natural results
3. err on the side of not overdoing things. over-adjusting levels or over-doing the rubber stamp will look either garish or blurry (the more you rubber stamp, the blurrier it gets). Dab at it instead.
This entire process takes about 10 minutes once you’re used to it, so it’s pretty fast!
STEP ONE: PAINT AWAY STUFF YOU DON’T WANT
Here’s the original scan of this drawing, pretty crappy:
I use a rough-edged brush to paint white around the part I want. I choose a rough brush because I think it helps to have a non-hard edge between where you’ve erased and where you haven’t to help it look more natural.
STEP TWO: ADJUST LEVELS (LIGHTLY!)
With less information to mess with, and most of the big stuff taken care of, I adjust the levels. Don’t go nuts doing this, though I totally find it tempting, too! I try to stay just right of the big peak of white because if I put the marker in the middle of the white it ends up looking too washed out (especially if I have “grey” tones like shaded-in skin tones). I mostly just adjust the white and then carefully tweak the middle values and barely touch the darkest values for sketches, or else the whole thing starts to look too garish. It’s okay if there are a few fuzzballs that adjusting the levels didn’t fix, we’ll get to those.
STEP THREE: FIX FUZZBALLS BY PAINTING
See these fuzzballs?
This is when I go through and paint with the paintbrush in white the little imperfections away. I also sometimes edit the drawing a little here like removing those crazy sketch lines at the bottom of the drawing.
AFTER (I didn’t get them all this time, oh well)
STEP FOUR: RUBBER STAMP AWAY YOUR MESS UPS!
Sometimes I bung things up in a way I can’t erase with painting, so I use the rubber stamp tool. This thing is a powerful tool, so I recommend treating it with respect and not going nuts with it. :) I used to overuse it and it makes pieces look blurry or fuzzy. I dab with it now (with a tablet pen) and I also recommend playing with the opacity/flow in the “other dynamics” settings on the brush. It took me years to realize you could edit the tip of the rubber stamp, durr, but I seriously recommend it! It makes the stamp look much more natural (a must for watercolor editing which will come tomorrow).
Here are the things we’re trying to remove:
Settings I use. The brush is under “wet media brushes” in the basic brushes that come with photoshop cs4 (I’m behind, what). The other dynamics are set to off with this picture because what I was removing wasn’t complicated, but I think it’s worth playing with them to see what you like:
And there you have it! It’s not perfect, but then again, it IS a sketch! :) I hope that helps, guys, and thanks once again for all your support! Stay-tuned, tomorrow I’ll post a tutorial on how to edit watercolor scans!
yonekocat said: Oh, I forgot to ask you. It's really hard for me to do 1/4 hatchings, any tips? I try really hard now and then with the technique, I'll be sitting on my bed for hours just trying to figure out how to match all the hatch patterns. It always ends up looking really weird, do you do different lengths and spaces in between the lines? I really want to master hatching because your line work always look pretty sweet.
A thing I always do is to just draw or find a random shape on something and shade it. Helps you practice steady strokes.
Of course, you can also try other things - like curving or varying the space between the lines to the contour to create a more 3D effect.
Or trying patches, if you work better with short strokes.
Just keep practicing, see what works best with your style. I’ve yet to master my hatching, I’m still learning.
I know people think it’s ‘ideal’ to have perfectly even and spaced lines when you hatch, but I don’t see it that way. I think the beauty in hatching is just the authenticity of it:
Every line is unique and hand-drawn. It may be imperfect, but that’s exactly what makes it look so special, and dynamic, and alive.
So don’t be afraid to be bold with your hatching - it doesn’t have to be perfect. It’s not meant to be perfect. The most important bit is that it’s done by you. Every individual line is like a signature, and you’re putting life into the art with every stroke.
I see it on social media all the time. Someone posts art that they did not create, and below the illustration write; "credit to the owner", or makes an amv containing art, with no links or names to the original artists.
This is a really shitty thing to do and let me tell you why.
I work fulltime as a freelance artist. It’s really hard work, especially if you’re just starting out like I am (been doing it for a little more than a year).
You have to constantly share your art and advertise yourself to the world. Hunt work wherever you think you can find it.
There’s a lot of artists out there competing for work, and it’s a constant battle.
One of the most important things for a working artist is to be seen.
Getting an audience, getting people to share your art or talk about it. If the right people see your art, it could lead to work.
So if you post work by an artist, make sure to credit properly! Link to the artists dA/tumblr/blog/whatever. Zerochan and weheartis are not sources!
If you don’t know who made the art, look for the source! There’s a lot of different ways to do this!
If you still can’t find the original art, simply don’t post it.
Don’t. Post. It.
You might just want something ‘pretty’ to have on your blog, and you just “found the art on google!”, but don’t be lazy.
Look for the source and credit the hard work of the artist.
Not adding credit when posting other peoples art is robbing an artist of future work. As dramatic as it sounds, you’re killing the artist.
zhe-lonely-medic said: I hope you don't mind if I bug you for tips on how to draw bruises and scars. Google has sadly failed me in my artistic endeavors.
Sorry it took me so long to get back with you!
Using Kai as my unfortunate test subject, here’s a few thoughts about drawing various wounds. I hope they are at least a little helpful. :3
If it’s not readable, let me know and I’ll tweak it x.x